Filed under: News, Homebrew var digg_url = 'http://digg.com/nintendo/Homebrew_program_enables_region_free_Freeloader_free_gaming'; This isn't quite the perfect solution yet, but homebrewer Nuke's latest program is pretty damned amazing, if it works like it says it does. Gecko Region Free is a homebrew loader for Wii games from any region! It's sort of a free Freeloader without the disc. Why "sort of?" Well, obviously, you have to be able to run Wii homebrew to operate this, and there are still some challenges in that are... lire la suite
Filed under: News, Homebrew var digg_url = 'http://digg.com/nintendo/Homebrew_program_enables_region_free_Freeloader_free_gaming'; This isn't quite the perfect solution yet, but homebrewer Nuke's latest program is pretty damned amazing, if it works like it says it does. Gecko Region Free is a homebrew loader for Wii games from any region! It's sort of a free Freeloader without the disc. Why "sort of?" Well, obviously, you have to be able to run Wii homebrew to operate this, and there are still some challenges in that area. Like the ten-minute limit on the recent "Homebrew Channel." And the Twilight Princess requirement. In other words, you still need a disc -- but not the Freeloader disc. And we think that homebrewers are going to do a better job of staying ahead of Nintendo's patching than Datel will.
Filed under: News, Homebrew If you're a lawyer for Nintendo and your spidey senses are tingling, we may have an explanation. "Wii Backup Loader" is exactly what this (highly convincing) video suggests: a program which allows the Wii to play DVD game backups, in the form of modified ISOs. It runs from the Wii Homebrew Channel. News of the program broke from the forums at tehskeen (note: we've linked to a related article due to tehskeen being down), though we'd expect this to hit peer-to-peer networks in the not-too-distant future, if it hasn't already. Just remember, kids: winners don't do piracy. Illegal as this may be, there's plenty of other very cool and very legal things you can do through homebrew. Care to watch DVD movies on your console? How about some original games, like Masteroids or the shmup OpenTyrian? And it doesn't stop there. Our own Mike Sylvester also likes to see what he can come up with in his bi-weekly column Revolutionary.
Program Manager - XNA Community Keeping with Zune media experience, the XNA Game Studio 3.0 integration includes discoverability/access to user’s non-DRM music - allowing you to customize background soundtracks or create real-time visualizations. In addition, we’ve announced the ability to have multiple nearby Zunes wirelessly engage in an ad-hoc social gaming experience.
Chip maker AMD's philanthropic foundation is getting behind games for social change. At the 2008 Games for Change event in New York, chip maker AMD announced its "Changing the Game" program, which aims to teach kids to develop games with social content. New York — June 2, 2008 —AMD (NYSE: AMD) today announced the launch of AMD Changing the Game, the first initiative of the newly formed AMD Foundation. The AMD Changing the Game program is intended to improve critical technical and life skills by teaching kids to develop digital games with social content. The program is rooted in AMD's commitment and experience in supporting education with the company's passion and expertise in the gaming industry. The program's launch accompanies AMD's sponsorship and participation at the Fifth Annual Games for Change Festival to be held June 3 - 4 at Parsons The New School for Design in New York City. AMD Changing the Game is a natural fit for AMD, which features products powering the visual experience of the two most popular gaming consoles in the world today1 and which recently launched AMD GAME!, a program designed to help consumers select perfectly suited PCs for high-definition gaming. “We have a tremendous opportunity to harness the passion that kids have for gaming while teaching the skills they need to be successful in our 21st Century digital economy,” said Dirk Meyer, AMD president and chief operating officer. * Girlstart, is an Austin, TX-based nonprofit organization created to empower middle and high school girls to excel in math, science, and technology. In the summer of 2008, the AMD Foundation's grant will enable 60 Girlstart participants to attend a program focused on games with social content. As a capstone project, girls will be creating a social awareness event in Teen Second Life, a virtual gathering place for teens 13-17 all over the world to make friends, play, learn and create. The Girlstart team will identify a social issue of importance to them and create an event in Teen Second Life that will help raise awareness and inspire action around the issue. * Global Kids, is a Brooklyn, NY-based nonprofit organization that seeks to transform urban youth into successful students and global and community leaders. Through its grant to Global Kids' Playing for Keeps program, AMD has joined The Microsoft Corporation in enabling 20 young people from underserved communities to work with game developers to develop, create and distribute a game about the heroic role of residents following Hurricane Katrina. Last year, young people worked with developers in the Playing for Keeps program to create the game Ayiti: The Cost of Life which allows players to assume the role of impoverished people living in rural Haiti with the goal of meeting some key health, education and quality of life challenges.
The competition will pit gamers in a collection of single-elimination events featuring Rock Band 2, Madden 08, I-Play Bowling and Super Smash Bros. The event's $20 entry fee will go toward the ESA Foundation Scholarship Program. The program assists women and minority students continuing their education in video game development, including those studying graphic design, computer science, animation, programming, digital entertainment or software engineering. The Foundation's scholarships are awarded annually to full-time students at accredited four-year colleges and universities. Prizes for the event include cash, video games, t-shirts, caps, gaming accessories, video game collectibles and 3D art which will be awarded to the first and second place winners for each game title, plus two grand prize winners for overall score, excellence and sportsmanship. Austin Event Will Support Foundation's Scholarship Program for Future Video Game Developers WASHINGTON, D.C. - The ESA Foundation will be the beneficiary of the upcoming Level Up Charity Games competition in Austin, Texas, the charitable organization announced today. Proceeds from the September 17 event will support the ESA Foundation's Scholarship Program, which provides tuition assistance to women and minority students studying video game subjects. The event's $20 per competitor entry fee will benefit the ESA Foundation Scholarship Program. The program assists women and minority students continuing their education in video game development, including those studying graphic design, computer science, animation, programming, digital entertainment or software engineering. The Foundation's scholarships are awarded annually to full-time students at accredited four-year colleges and universities. "We have a long-standing commitment to supporting the educational needs of minority and female students who are interested in being part of the video game industry,” said Marc Mencher, CEO of GameRecruiter. “By providing this support to the ESA Foundation's Scholarship Program, we hope to allow deserving individuals to further their education and expand workplace diversity within our industry.” Competitors are invited to come and play for prizes, including cash, video games, T-shirts, caps, gaming accessories, video game collectibles, 3D art software and more. Each player has opportunity to play in single elimination competitive play. Prizes will be awarded to the first and second place winners for each game title, plus two grand prize winners for overall score, excellence and sportsmanship. The event's co-sponsors include MTV Games, IGN.com, Obsidian Entertainment, McDonald's, Southwest Airlines, Powered by Game Spy, Havok, TransGaming, I-play, 1-up Network, Belkin International, DAZ 3D, Bethesda Softworks and Petroglyph Games, with game competition elements sponsored by Midnight Gaming Championships. The ESA Foundation was created by the American interactive entertainment software industry to support and provide opportunities that can make a difference in the lives of America's youth. One of the foundation's key efforts is scholarship program that assists women and minority students studying for careers in the video game industry. For more information about the ESA Foundation and its programs, please visit www.theESA.com/foundation.